The Elder Scrolls Online Makes Hefty $15 Million In Monthly Revenue - eviltoast

The times that I do play the game, the world is always full of people, but I have to bet that a majority of this is coming from a small amount of people using the shop. What a crazy amount of money.

  • TwoBeeSan@lemmy.world
    link
    fedilink
    arrow-up
    11
    ·
    edit-2
    1 month ago

    Not terrible for a 10 year old game.

    I started playing it about a month ago.

    Fills a nice void of solo podcast game. No mmo experince before because of dislike of group activities but most content is soloable so far. Enjoy the world and can drop in and out for however long.

    The subscription honestly didn’t feel overly necessary. Bought it as have been enjoying the gameplay loop.

    Could have caught me at the right time in life 🤷

    • shneancy@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      1 month ago

      subscription is mostly useful for infinite resources bag space, and free non-recent dlc access too i guess

      and most content is indeed soloable, only time you need to interact with people is in some DLC dungeon and some veteran dungeons, and mostly just to listen to/explain boss rules so you don’t die every 10 seconds

      • TwoBeeSan@lemmy.world
        link
        fedilink
        arrow-up
        3
        ·
        1 month ago

        My secondary bar is healing/ oh there’s other people nearby.

        If end up seeing people just throw shields on them and heal as an arcanist. Love how versatile that class is.