The Elder Scrolls Online Makes Hefty $15 Million In Monthly Revenue - eviltoast

The times that I do play the game, the world is always full of people, but I have to bet that a majority of this is coming from a small amount of people using the shop. What a crazy amount of money.

  • gaael@lemmy.world
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    1 month ago

    Iirc that’s almost how it was in Guild Wars 1. There would be common areas (towns and outposts, the places without danger/ennemies) and each time you ventured out of them and into the PvE world, it would be a new instance only open to you and your group.