efficient game design rule - eviltoast
  • MoogleMaestro@lemmy.zip
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    2 months ago

    Like what else would a .log file be? A video file? A Word Document? An executable?

    I think their point is that a 200gb text file is a wild size usage for a crash log, and there’s probably accidentally some binary data in that log. There’s no way a crash log can exceed 2x the size of the game binary itself.