Sid Meier's Civilization 7 developer breaks down the new leader mechanics, "it's one of the biggest changes we've made to the game and one of the scariest" - eviltoast
  • arudesalad@sh.itjust.works
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    3 months ago

    Their design process is 1/3 old stuff, 1/3 reworked stuff and 1/3 new stuff. The idea is that why should release a new game if it’s just the same as the last one. This is actually a problem so often that there is a recurring meme within civ communities every new release