Any good games that break the mold - eviltoast

It feels like new games are just more of the same, with no real meaning. However I recently started playing “Return of the Obra Dihn” and love open ended deduction in it. It feels like I’m actually figuring things out by myself without being handheld through it. Are there any other games that don’t coddle the player that you guys recommend?

  • SmilingSolaris@lemmy.world
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    4 months ago

    Man. I’ve been staring at this box trying to find the words for why you should play Pathologic 2. It’s hard, especially without spoiling anything. It is a game about a surgeon named artemy burakh who is tasked by fate to save a town from a plague. It is as if Russian Literature grew legs and used them to kick you in the dick. It is emotionaly a lot. It is skillfully a lot. It is mentally a lot and you are on a time limit and it is not fair. But it has a message for you. There is a beauty to that message and if I could I would force every person on this planet to experience it.

    But you will have to bleed for it. Please play it.

      • SmilingSolaris@lemmy.world
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        4 months ago

        Blood plays a very large part in both the story and game

        Arteries also play a very large part in both.

        The game would definitely make you think and confront those sensitivities directly and often.

          • SmilingSolaris@lemmy.world
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            4 months ago

            Just Incase it could make you reconsider, the game is disturbing in a myriad of ways, basically designed to touch deeply any person who engaged with it. It should be thought of less as a game ment to be enjoyable and more like art that you “should” experience. Though I understand it isn’t for everyone. Hell, vast majority of people who think it is for them dont finish the first day of the game. But there is a message in that game worth seeing. Either way, I had to try one more time. I respect your decision either way.

            • MarcomachtKuchen@feddit.org
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              4 months ago

              Those are totally valid point and I thank you for making them. I need to see whether parts of the game feel tense which is fine, or they make me physically impossible for me to play, since some sort of description of blood and venes just makes my head spin and knocks me out sometimes.

              I get the great artistic picture and how the game is not meant to be nice, since it does not deal with nice themes. I’m happy the artistic vision got through and it seems to be a succes based on community response