Civilization 7 dev on Ages system and series shakeup: "It's going to be the hardest thing for fans to get adjusted to" - eviltoast
  • ampersandrew@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    1
    ·
    3 months ago

    They’re going to have to make some fundamental changes for this one, because Civ 6 already felt like the final form of the previous design.

    • firadin@lemmy.world
      link
      fedilink
      English
      arrow-up
      16
      arrow-down
      1
      ·
      3 months ago

      Hard disagree. The district system of Civ 6 was half-baked, and the new one for Civ 7 seems way more interesting with districts growing more organically. Civ 6’s world congress was garbage. The eras system needed serious work as dark/golden/heroic eras just didn’t feel impactful enough aside from getting a monumentality era early. The new map generation with navigable rivers is a huge plus as well. The climate system in Civ 6 was a dud too, not nearly impactful enough. I think they could’ve made a Civ 7 which fixed all the broken Civ 6 systems and made a great game.

      • ampersandrew@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        3 months ago

        Speaking for myself, if the only selling point was that they revised systems that I already liked, I’d probably pass on Civ 7. Navigable rivers isn’t really enough for me.