What are your dream buffs for the Trinity "light rework"? - eviltoast

If you’ve been avoiding Trinity, what would entice you to play her? Alternatively, are you a Trinity main with a wishlist of buffs for the lovely lobster?

Not enough of a Trinity player to dream up cool stuff, but for example here are some of mine.

  • Mild: base duration and maybe animation speed improvements
  • Wild: one of her augments generates Overguard for the squad. Some kind of buff for Champion’s Blessing that makes it easier to stack, and makes the buff permanent until downed or something?
  • Mesa@programming.dev
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    2 months ago

    I’d really hate to see them just tape overguard on another frame and call it fixed.

    To keep Trinity’s kit true to her essence, she needs massive scaling damage reduction capabilities. This way, pulse healing abilities can actually be relevant.

    This is probably be beyond what DE means by “light rework,” but if they’d rework her 4th ability to work similarly to Harrow’s Covenant, where you have a damage absorption period followed by an uncapped but decreasing function of absorbed damage to damage reduction, I think she could regain her relevance.

    Please no taped on overguard.

    • sandriver@dormi.zoneOP
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      2 months ago

      I like your idea. Instead of Overguard I think your idea of exceptional DR plus party-wide status immunity would put her on par with Dante’s utility.