Mesa 24.3 Lands "The Juiciest Refactor Ever" [Mike Blumenkrantz from Valve :"I'm gonna go full doomguy across the whole DRI frontend and everything it touches"] - eviltoast
  • taanegl@beehaw.org
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    4 months ago

    Mesa is the cross-platform, open source implementation of the OpenGL, Vulcan and OpenCL protocols for use in creating graphics on screen.

    It’s the default GL library on Linux for when you want to write code that creates 3D graphics.

    You can juxtapose it to Metal on Mac’s or DirectX 3D on Windows.