AMD denies blocking Bethesda from adding DLSS to Starfield | Starfield DLSS mod locked behind a paywall - eviltoast

AMD denies blocking Bethesda from adding DLSS to Starfield | Starfield DLSS mod locked behind a paywall::undefined

  • redditReallySucks@lemmy.dbzer0.com
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    1 year ago

    The question is do I care? Yes these are technically not real frames but if I dont see the difference why does it matter. I personally don’t care as long as the frames look good and I have enough of them.

    • the_q@lemmy.world
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      1 year ago

      Yeah and that’s what Nvidia is banking on… Literally. People continuing to buy Nvidia GPUs under the idea that it’s a more powerful experience while using tricks and locking features behind closed source BS drives up prices and continues the consumer driven system that screws everyone.

      • BetaDoggo_@lemmy.world
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        1 year ago

        No but that’s not really a concern. Unless the frame generation is signicantly effecting the real frame rate you will get smoother motion with similar latency as without it. It’s probably not ideal for competitive games where you want motion to be 1:1 but it’s probably good enough for more casual ones.

        • PsychedSy@sh.itjust.works
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          1 year ago

          It’s hard for old peeps like me to let frames go. Wolf:ET on a 333mhz compaq was hell and I’ve been chasing frames since.