Starfield is Bethesda's Least Buggiest Game to Date, Say Sources - eviltoast
  • Buddahriffic@sh.itjust.works
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    1 year ago

    Just generally rambling about reasons why companies might not want to adopt user-authored changes in their main game.

    There’s copyright that applies to code (which would cover copy/paste). There’s parents that apply to ideas (which might still cover cases where you didn’t use copy/paste). And there’s precedence where if you do something one way one time, others might expect you to continue doing it that way even if you intended it to be a one-off (which might overlap with both of those).