- cross-posted to:
- playstation@lemmy.world
- cross-posted to:
- playstation@lemmy.world
- Difficulty Level 10 “Super Helldive”
- New mission objectives
- Bigger enemy outposts
- New Bugs and Bots
- New environmental hazards
Article mentions a new anti grief kicking system:
… we have implemented a system where if a player is kicked, they will spawn into a new session as the host with all of the team’s loot from their previous session. All items can now be picked up by the player before extraction. The squad doing the kicking will see a message in the chat widget that a player has been kicked, yet their loot remains unchanged.
I hate nanny YT demanding I sign in to watch this
Here no sign in required: https://youtu.be/a07XOk2N8xo
Thanks!
Have they fixed the social panel as well?
Yep, bottom of the article says it should be improved
We’re slowly approaching Inner Circle of Hell difficulty.
New enemies look fucking sweeeet. Tentacles, rocket tanks, spore chargers! Always look forward to new stuff to kill in the name of freedom!
Sweet liberty, this new level 10 difficulty sounds like an amazing clusterfuck festival.
Sickkkkk