Hm. The big list of magic items is quite nice; I’ll give you that. And I won’t say all the special situation rules it contains are useless… I think you hit the nail on the head about over preparing though. It just has all kinds of stuff you don’t need (and places a ton of emphasis on it) and is missing some critical stuff (coherent rules for treasure economy being a big one). In my opinion.
Not the special situation rules, but the world building tips (in general) and the instructions, ideas and examples for making magic items, races, subclasses etc. (for D&D DMs)
Hm. The big list of magic items is quite nice; I’ll give you that. And I won’t say all the special situation rules it contains are useless… I think you hit the nail on the head about over preparing though. It just has all kinds of stuff you don’t need (and places a ton of emphasis on it) and is missing some critical stuff (coherent rules for treasure economy being a big one). In my opinion.
Not the special situation rules, but the world building tips (in general) and the instructions, ideas and examples for making magic items, races, subclasses etc. (for D&D DMs)