Nah, a billionaire is a billionaire. There’s still people being exploited to get that much money. I don’t completely disagree, though - at least Gaben didn’t make Valve completely evil and yeah, it’s better than fucking up the property market for generations of people.
Billionaires shouldn’t exist. The government should regulate all these stores and force a max of 5%. They are clearly colluding and aren’t competing in good faith.
This is having a negative impact on the industry, a lot of indie studios would have an easier time surviving if they weren’t bled dry by what essentially is a soft monopoly.
Microsoft, Nintendo, Sony and Steam are all guilty yet you would never defend any of the other ones. Steam spends a lot of money convincing everyone Gaben is just a really cool dude and not your average billionaire.
Stop it with the fucking yatchs already, seriously. Just look at the differences between Vale and the other companys you mention. If you can’t see any, you are just a troll.
You can’t say anything bad about Valve other than “they make a lot of money”. It gets boring.
Billionaires exist because you and me and people like us overpay for stuff, they accumulate wealth by making sure we don’t. Gabe’s wealth comes from the surplus generated by Valve, if they make that much surplus then they could lower their cut by a fucking lot and so could publishers that also enrich multimillionaire and billionaires.
A lot of indie companies would still be around if it wasn’t for this clear cut collusion
Can you tell me how has Valve affected the indie industry? In a bad way of course. Most of my steam games are indie games that I assure you I have bought thanks to Steam’s shop visibility, review system, forums, easy refunds, cloud saves, and basically all the ease of use it gives. They don’t buy small teams and extinguish or terminate them, they don’t artificially inflate prices, they don’t install rootkits in your computer…
How is the indie games industry worse because of Valve?
I was once in the room while a Valve rep told a bunch of indie developers to spend their own money localizing for the Chinese market or risk not getting store placement.
Valve is a big, big corpo and their MO is to make other people work for them. The software they do make is amazing, but please stop thinking they’re a charity, they are extremely not.
The margins are thin in indie development, especially when they are usually offered at bargain prices. I’m going with the assumption that if these platforms had been regulated years ago, a good number of indie developers that shut their doors would have survived with the extra profit. It doesn’t seem like a wild assumption to make.
Steam doesn’t tell developers or publishers how much their games are worth. They only provide the tools for them to sell them, and they obliviously get a cut from it, but only if you sell. They don’t ask for money in advance, they don’t ask for any contract.
Valve is a store front, not a publisher. I’m thinking you are just confused about how they operate.
Why?? Good for him, stop being so envious. It’s thanks to Valve I started to buy games instead of pirate them anyway. Good prices and good practices.
A billionaire from a game industry is not the same as a billionaire from a real state company or a bank. Games are not a basic need.
Nah, a billionaire is a billionaire. There’s still people being exploited to get that much money. I don’t completely disagree, though - at least Gaben didn’t make Valve completely evil and yeah, it’s better than fucking up the property market for generations of people.
Billionaires shouldn’t exist. The government should regulate all these stores and force a max of 5%. They are clearly colluding and aren’t competing in good faith.
This is having a negative impact on the industry, a lot of indie studios would have an easier time surviving if they weren’t bled dry by what essentially is a soft monopoly.
Microsoft, Nintendo, Sony and Steam are all guilty yet you would never defend any of the other ones. Steam spends a lot of money convincing everyone Gaben is just a really cool dude and not your average billionaire.
Or maybe he is a really cool dude…
Gaben owns 6 yatchs and spends between 70 million and 100 million a year maintaining them. He’s in the same club as Bezos and the rest.
Stop it with the fucking yatchs already, seriously. Just look at the differences between Vale and the other companys you mention. If you can’t see any, you are just a troll.
You can’t say anything bad about Valve other than “they make a lot of money”. It gets boring.
Billionaires exist because you and me and people like us overpay for stuff, they accumulate wealth by making sure we don’t. Gabe’s wealth comes from the surplus generated by Valve, if they make that much surplus then they could lower their cut by a fucking lot and so could publishers that also enrich multimillionaire and billionaires.
There are no good rich people.
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Can you tell me how has Valve affected the indie industry? In a bad way of course. Most of my steam games are indie games that I assure you I have bought thanks to Steam’s shop visibility, review system, forums, easy refunds, cloud saves, and basically all the ease of use it gives. They don’t buy small teams and extinguish or terminate them, they don’t artificially inflate prices, they don’t install rootkits in your computer…
How is the indie games industry worse because of Valve?
I was once in the room while a Valve rep told a bunch of indie developers to spend their own money localizing for the Chinese market or risk not getting store placement.
Valve is a big, big corpo and their MO is to make other people work for them. The software they do make is amazing, but please stop thinking they’re a charity, they are extremely not.
The margins are thin in indie development, especially when they are usually offered at bargain prices. I’m going with the assumption that if these platforms had been regulated years ago, a good number of indie developers that shut their doors would have survived with the extra profit. It doesn’t seem like a wild assumption to make.
Steam doesn’t tell developers or publishers how much their games are worth. They only provide the tools for them to sell them, and they obliviously get a cut from it, but only if you sell. They don’t ask for money in advance, they don’t ask for any contract.
Valve is a store front, not a publisher. I’m thinking you are just confused about how they operate.