Zelda 64: Recompiled - eviltoast

Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora’s Mask into a native port with many new features and enhancements.

  • Glemek@lemmy.world
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    4 months ago

    Does anyone know if there is a an open project to make more closely integated combined randomizers for OoT and Majora’s Mask from the decompiled versions?

    • wizardbeard@lemmy.dbzer0.com
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      4 months ago

      The Ship of Harkinian OoT decomp team have moved on to 2 Ship 2 Harkinian for MM, which is rapidly catching up to this separate static decomp project. I’d imagine that once it is done the individual randomizer comes next, then combined.

      If you don’t care about it running as a PC port, there already is a combined rando that results in an n64 rom.

      • Glemek@lemmy.world
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        4 months ago

        I’ve played the rom multiworld randomizer and like it a lot! I guess my longshot hope, and I don’t know if it would be feasible even from the decomp, is a single-world entrance randomizer with similar items merged, and the ability to use OoT items in MM and vice versa.