It's not like I just change things for the sake of change - eviltoast

How dare I polish and remove kludges from previous releases. 😆

Also, none of those kludges would have even been necessary if the project scope was properly defined from the start and the project manager didn’t let the users keep trickling in new requirements without also extending the deadline.

So yeah, how dare I go back and implement something the way it should have been done the first time?

  • snooggums@midwest.social
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    4 months ago

    The user is always right about what they are willing to spend money on. That doesn’t mean they know what they want, although a lot of people don’t want to change.

    That doesn’t mean all change is good, and it isn’t like any UI will ever meet everyone’s preferences. For example, I hate adaptive design interfaces that are significantly different in confusing ways on different resolutions. Like I understand switching a static menu to an expandable menu, but not moving the relative location of certain buttons from the bottom of the screen to the top or vise versa. But that might make sense for some use case that isn’t how I interact with it.