Helldivers 2 director weighs in on Elden Ring: Shadow of the Erdtree's difficulty: 'A game for everyone is a game for no one' - eviltoast
  • NigelFrobisher@aussie.zone
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    4 months ago

    I genuinely think these games would not have the rep for difficulty if dodge was on button-down instead of up. That slight lack of responsiveness kills your a lot until you train yourself to compensate for it by pre-empting attacks (which means you have to learn the full moveset of the boss).

    • retrieval4558@mander.xyz
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      4 months ago

      Yeah I agree the control scheme contributes to the difficulty quite a bit. Between the dodging as you described and the lack of animation cancelling leading to “queueing” actions, you definitely need to be deliberate about what you’re doing.