Rami Ismail on why hits like BG3 lead to fewer funded games in genre: “Everything that’s successful tightens the noose” | Game World Observer - eviltoast

Good.

Also first post. Go team Lemmy.

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    1 year ago

    That’s because instead of brainstorming new ideas, big companies just look at what is currently selling and duplicate it. Often poorly.

    I mean, even BG3 itself isn’t very innovative. All they did was take ideas that had been around and stayed in the 90’s to the modern world of gaming. I kind of have my doubts if it would have been such a huge success if there were more CRPGs like those of the past that had kept up with today. It’s on par with a lot of those older RPGs, including the 2 previous Baldur’s Gate games, but by comparison with other modern games, it’s a god send.

    This isn’t meant to be against the game in any way; more about the state of the industry that the discussion around this game has shown me is worse than I thought. Even the consumers don’t seem to know that games like BG3 used to be the norm, and not exceptions.