Decades later, John Romero looks back at the birth of the first-person shooter - eviltoast
  • ramirezmike@programming.dev
    link
    fedilink
    English
    arrow-up
    32
    ·
    6 months ago

    he was like 24-25 when Wolfenstein 3D came out (having designed like half the levels) and continued on, being an integral part of Doom, Doom 2, Hexen and Quake