As the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself" - eviltoast
  • Grass@sh.itjust.works
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    5 months ago

    soulslike mechanics probably feel clunky to people that don’t really play soulslike. That said a bunch of things totally are clunky like cycling through spells and items which hasn’t significantly changed since dark souls, and for people that would rather take their time browsing the items walking while the menu is up is probably pretty jarring. Probably other things. It really has come a long way from demon souls but I honesly kinda prefer the jankiness of the older games.