Memmy Development 8/23 - eviltoast

Hey everyone! I wanted to give an update on the status of Memmy development since things have been slow recently.

Don’t worry, we haven’t just abandoned Memmy! There are a few reasons we haven’t really had many updates or progress recently. gk and I have both been a little burnt out after doing so much before. We didn’t really pace ourselves very well I think, so recently we’ve been taking a break. I’ve been addicted to Baldurs Gate 3 and gk is trying to get out of Gold Nova in CSGO 😏. Additionally, there was a lot of drama recently on lemmy that kind of left a sour taste in our mouths and has just led us to not using lemmy as much recently.

But don’t worry, we are still developing. We are actually working on a rewrite of the app, since we both were rather new to React Native when starting this, and have learned a lot of do’s and don’ts. We’re also planning on having Android support in the rewrite.

We appreciate the patience and support, thank you to all our users!

  • Samus Crankpork@beehaw.org
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    1 year ago

    I always expected things to slow down a bit once Memmy was fully released in working order, since you’re not scrambling day to day for basic features.

    You’re launched, and don’t need to run at a break-neck pace now.

    Just knowing you’re still there is comforting, but don’t kill yourself over it.