Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom" - eviltoast
  • Domi@lemmy.secnd.me
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    1
    ·
    5 months ago

    Eternal was a recipe for stress for me.

    That’s the thing that made it great for me, but I liked both 2016 and Eternal for different reasons. Would be great if they can somehow satisfy both camps with the next entry.