Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom" - eviltoast
  • Potatos_are_not_friends@lemmy.world
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    5 months ago

    There’s a moment of flow state I had with Doom Eternal. Like John Wick running on pure focus with the most intense music, as I eat fire and shit bullets, carefully balancing out my kill rate with my ammo and health and refilling as needed.

    And you’re right. It is stressful. It’s 100% “fuck it we ball” and see where we land.

    And after playing some Doom mods recently, it’s no where near as chaotic.