The original post includes two gaming examples, so it’s actually about both, which is a bit unfortunate, because as you’ve said, they’re two very different things.
I suppose ray-tracing is rather suggestive of games, you’re right. Well, I’ll take it as an accident by the author and rest easy. Thanks for the correction!
The original post includes two gaming examples, so it’s actually about both, which is a bit unfortunate, because as you’ve said, they’re two very different things.
I suppose ray-tracing is rather suggestive of games, you’re right. Well, I’ll take it as an accident by the author and rest easy. Thanks for the correction!