Half-Life 2 RTX, An RTX Remix Project - Announce Trailer - eviltoast
  • __v@infosec.pub
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    1 year ago

    RTX On/Off feels really dishonest here given the assets swap as well.

    • pfannkuchen_gesicht@lemmy.one
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      1 year ago

      that’s just part of RTX remix and somewhat the point of that tool. After all you need to get proper RTX materials in there and why not upres the assets as well while you are at it?

      • riodoro1@lemmy.world
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        1 year ago

        Then id like to see the same better assets with rtx and without. Those alone would make an incredible difference.

        • pfannkuchen_gesicht@lemmy.one
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          1 year ago

          I’m not sure how easy that is with RTX Remix. IIRC the assets aren’t actually added to the game itself, but rather they get injected into the render-pipeline.

    • beefcat@lemmy.world
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      1 year ago

      You have to use new assets for these old games if you really want to make the most out of ray tracing because PBR materials are necessary to better simulate the way light and reflections bounce off a surface.