Embracer's Lars Wingefors on the "brutal truth" of the AAA market. CEO also discusses the possibility of raising the price of games to combat increasing development costs - eviltoast
  • ampersandrew@lemmy.world
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    5 months ago

    If there was more money to be made by producing more than their competitors, they would be doing so. Sega didn’t throw $70M worth of work in the garbage at the finish line to manipulate their stock price. Plenty of private companies have seen layoffs or closures too, often because private investors aren’t liking their returns.