Star Citizen Pushes Through the $700 Million Raised Mark and No, There Still Isn’t a Release Date - eviltoast
  • hoshikarakitaridia@lemmy.world
    link
    fedilink
    English
    arrow-up
    34
    arrow-down
    1
    ·
    edit-2
    5 months ago

    I played during a free week (dunno if it’s still going). The game offers this world of awesome prospects. Even in a state where there’s no additional content to the current, it’s already a relaxing game with beautiful scenery. But: OMG the bugs. The tutorial waypoints sometimes don’t appear for minutes. Interaction work at the servers whim. I bugged out one of my starter items (the helmet). I had to buy a new one. The first mission is the one I failed when I was delivering goods and they bugged out, so I couldn’t deliver them anymore and the mission was bricked.

    Pirate Software put it best: “what the game wants to be is great, but the only thing I see expanding is the storefront and I’d like it to not be that”

    And I would extend that quote to “as long as the storefront expands while the core game doesn’t function, this is not a game but a development service and as long as it’s not a game you shouldn’t buy it or anything related to it”. I wanna play games and not glorified tech demos. Especially when there is more than 10 years of development. We definitely gave them enough leeway.