Shitpost - eviltoast
  • deo@lemmy.dbzer0.com
    cake
    link
    fedilink
    arrow-up
    9
    ·
    6 months ago

    platformers very often include coyote-time to make jumps feel better and to account for imprecise reaction times of players, but that would be cool to see it as a legit mechanic

      • Katana314@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 months ago

        It’s specifically using the roll, right? There must be other games that have copied that, but I found it frustrating at the time.

      • TachyonTele@lemm.ee
        link
        fedilink
        arrow-up
        2
        ·
        6 months ago

        That’s just because all the hit boxes in Donkey Kong Country were from a different game.