The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEO - eviltoast
  • PapstJL4U@lemmy.world
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    7 months ago

    I feel like people dont understand, that the RT part in rts will always be the important part.

    If you free up macro work, people will micro harder. WC3 got rid of most of the macro demand of SC and in consequence you will lose if you dont micro your units ik battle.

    SC1 had build pipe lines and it wad still better to issue commands seperatley, because the player is more flexible.

    A strategy is worthless if it csn be executed and the limits of execution create strategy.

    Extraordinary pathing and all-select created the a-click deathball, that is one of the most boring ways to see, play and lose to.