Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome - eviltoast
  • flux@lemmy.world
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    6 months ago

    Rollerdrome was very solid concept but the difficulty curve was pretty intense. One second you feel like you have the hang of it the next you can’t get to the next arena.

    • Khrux@ttrpg.network
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      6 months ago

      Yeah I absolutely adored the concept and would love.to see it picked up. I discovered it after pitching to a friend Tony Hawk’s Borderlands 4 and gradually realising the proof of concept existed.