Doing things in games because it simple felt good. - eviltoast

I’ve been thinking about the PS1 game ‘Driver’ a lot recently. It’s a game I spent a lot of time on during my youth, and whilst I’m sure it doesn’t hold up some 20 years later, it was still a highlight from my ‘gaming youth’.

As much as I know I enjoyed it however, I don’t remember all that much about it. Aside from pulling the perfect reverse hand-break-turn in order to leave the garage/lockup area and begin the game proper. I didn’t need to pull this manoeuvre of course, I could just, you know…drive out, but something felt so incredibly satisfying about it that I couldn’t stop myself.

Which brings me to this point of this thread. What’s something you do in a game for no reason other than it feels damn good?

  • Skua@kbin.social
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    1 year ago

    DRG has a whole list of things that just feel good:

    • Fucking obliterating one grunt with your biggest gun or explosive as you board the drop pod

    • Going back to rescue your teammate that didn’t make it to the drop pod even though it technically barely matters as long as one person makes it back alive

    • When building liquid morkite pipes that run parallel for a while, lining the support points up

    • Using a bulk detonator to kill a dreadnought

    • Mining a crassus detonator gold sphere by drilling all of the surrounding terrain away so that the entire sphere pops at once and collapses in to a neat pile