Brackeys has returned from a three-year hiatus and will be creating Godot content! - eviltoast

A surprise to be sure, but a welcome one. Very excited to have another YouTube juggernaut in the open source ring!

    • Immersive_Matthew@sh.itjust.works
      link
      fedilink
      arrow-up
      11
      ·
      7 months ago

      Thanks. Just read this too. https://www.uploadvr.com/meta-funding-godot-engine-openxr-quest-improvements/

      Encouraging as I really do not like Unity from the day I started using it to present (4 years). I thought it was hard as I was a newbie, but I have come to realize that the engine is such a mess and the company is lazy AF when it comes to meaningful improvements to make developers lives easier. It is clear they themselves do not use it on the daily.

      I am going to give them a lot of money in the long run so I expect better. Maybe not as there is no guarantee, but at least some will so why they acting like a shit business partner while still taking their cut.

      I way rather support an Open Source project as I do for nearly everything else I use to develop my app. I hope I can move in the next 1-2 years as it matures in the VR/AR space.

      • Mikina@programming.dev
        link
        fedilink
        arrow-up
        4
        arrow-down
        1
        ·
        7 months ago

        The final nail in the Unity coffin for me was when few years ago, they announced discontinuation of several of their features, like MP, fired hundreds of employees, and bought a new company that’s focused on monetization of games and ads.

        That’s a pretty clear message about their intentions and area of focus. No thank you.