Fallout 4 - eviltoast

So I figured it’s about time I gave this game a shot.

I’m familiar with the series, but never really loved it, have played all previous titles but most of my time is on F3 and FNV.

I think the reason why I didn’t pick this up earlier was because I didn’t feel like going further into the Fallout universe, it felt like Bethesda were milking the golden cow.

Of course I’m trying it now as I picked it up cheap and the TV series has come along, of which in almost at the end of. It very much feels like the TV show is Fallout 4 on TV, but then I’ve never played F76.

The game is nice, very familiar to what I remember of F3 and FNV, I wonder how open it is with the perks system, or will I have to put levels into gunplay at some point?

I’m trying to stick to the main quest to start with, I’ve helped out the Minutemen, and then made a b-line to Diamond City before setting off to find the private detective so still pretty early on. Dogmeat is a fine companion for the road.

Any tips or suggesting for a good start, and play through?

There is a patch landing at the end of the month, so I haven’t experimented with any mods just yet.

  • yuri@pawb.social
    link
    fedilink
    arrow-up
    16
    arrow-down
    1
    ·
    8 months ago

    Your comment made me realize how shoehorned the crafting is. Other modern games had crafting and base building, so just stick it in fallout! Ugh.

    I’m the type to spend an extra 10 hours in subnautica collecting all the materials to make a giant and perfect self sufficient base. Fallout 4 saw me turn that first gas station into a multi-floor hotel. It didn’t really add anything to my experience though. I only ever went there to mod weapons, which also would’ve been a much better experience without crafting! Finding mods rather than crafting them would make them special.

    Also being forced to find a special table just to affix a scope to a gun is fucken dumb.