Fallout 4 - eviltoast

So I figured it’s about time I gave this game a shot.

I’m familiar with the series, but never really loved it, have played all previous titles but most of my time is on F3 and FNV.

I think the reason why I didn’t pick this up earlier was because I didn’t feel like going further into the Fallout universe, it felt like Bethesda were milking the golden cow.

Of course I’m trying it now as I picked it up cheap and the TV series has come along, of which in almost at the end of. It very much feels like the TV show is Fallout 4 on TV, but then I’ve never played F76.

The game is nice, very familiar to what I remember of F3 and FNV, I wonder how open it is with the perks system, or will I have to put levels into gunplay at some point?

I’m trying to stick to the main quest to start with, I’ve helped out the Minutemen, and then made a b-line to Diamond City before setting off to find the private detective so still pretty early on. Dogmeat is a fine companion for the road.

Any tips or suggesting for a good start, and play through?

There is a patch landing at the end of the month, so I haven’t experimented with any mods just yet.

  • slazer2au@lemmy.world
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    8 months ago

    If you find yourself running low on caps build as many water purifiers in Sanctuary as you can power.

    Water and ammo are better currency than caps.

    • Hemingways_Shotgun@lemmy.ca
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      8 months ago

      In every Fallout game, (and now Starfield) as well, I immediately choose to use guns from only one or two ammo types, and collect the rest as just trading currency.

      I can’t remember the last time I had to actually pay caps/credits for something since the transaction always comes to zero. I take your stack of med-kits and you get 476 bits of .45 caliber ammunition. Oh…you’re a medic and have no use for it. Too bad.