I never finished, and I'm not going back. - eviltoast
  • AAA@feddit.de
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    7 months ago

    I disagree. The puzzles are great: interesting, engaging, genuine. The game just doesn’t spoon-feed the solutions.

    • frezik@midwest.social
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      7 months ago

      There’s a combination lock puzzle where you have to hold the mouse button down so it rotates 3 numbers instead of 2 with just a click. Nothing in the game indicates how this is supposed to work. There’s a line between being spoon-fed and being obtuse.

      Edit: after looking around a bit, I think some of the later editions fixed that particular puzzle. You might have played a tweaked version that tightens up the puzzles.

      • AAA@feddit.de
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        7 months ago

        I played several versions, including the first one on an iMac.

        You’re right it’s not intuitive, but the whole game was intentionally hard and required the player to explore and try.

      • ours@lemmy.world
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        7 months ago

        Ah, that reminds me of Indiana Jones and the Fate of Atlantis. I was stuck at a door with no apparent lock or switch. I finally got mad and pushed it a whole bunch of times despite having tried to push it before and it didn’t work. Apparently, you had to push it a bunch of times to open it…