Slay the Spire devs followed through on abandoning Unity - eviltoast

Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.

  • pycorax@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    ·
    7 months ago

    Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.