Slay the Spire devs followed through on abandoning Unity - eviltoast
  • AdmiralShat@programming.dev
    link
    fedilink
    English
    arrow-up
    17
    ·
    7 months ago

    I had so many issues with documentation in Unity just not being up to date at all, and me trying to find answers on the Unity sub reddits were met with “are you too fucking stupid to google” and then link me to the documentation I just said didn’t work. Godot’s documentation is just in the engine and I don’t have to search for it, and it’s almost always either up to date or close enough that a quick Google solves the issue.

    I’ve found that Godot’s community was much more forgiving and much more receptive. It did take a bit of a hit when the Unity users came over and started acting like snobs and entitled that Godot NEEDS to make changes because Unity does something a certain way.

    Even on slow internet, you can download and make.a new project in godot in the time it takes to open a project in Unity.