Starfield has housing system, player jail, and more reveals Bethesda in new Q&A - eviltoast
    • macniel@feddit.de
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Bethesda would need to completely rework their tooling and engine to block out this core philosophy.

      • conciselyverbose@kbin.social
        link
        fedilink
        arrow-up
        2
        ·
        edit-2
        1 year ago

        They are reworking their tooling and engine constantly.

        If they weren’t making a deliberate point of making extensibility a priority, it would disappear on its own as development that didn’t make it a focus left it behind. It doesn’t just magically happen. It’s because of good process.

        • macniel@feddit.de
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          We shall see with CreationEngine 2 if they would removed that facette. But I doubt it since its the essential core of that engine to be extensible.

          • conciselyverbose@kbin.social
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            It’s the core because they spend a sizable portion of their resources on making it that way. Every line of code that doesn’t explicitly keep interoperability in mind is a line of code with the potential to catastrophically break it.

            It’s not something you can do, then you have it. It’s like exercise. The day you stop it starts to fall away.