Gameplay mechanics were also a lot better with more replayability. - eviltoast

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you’d lose a number of hours exploring every nook and cranny finding them!

  • Duamerthrax@lemmy.world
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    9 months ago

    I regularly play 90’s and 00’s FPS games. All the new release ones I play follow old design philosophies with the hindsight of knowing what doesn’t work. There’s not much in the way of modern, triple-A FPS titles without some form of microtransactions or whatever the hell “seasonal content” is. I wont touch anything that’s a “live service” game. Hell, Epic shutdown the Unreal Tournament servers and even delisted the single player stuff.

    • EatATaco@lemm.ee
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      9 months ago

      Just curious which games you are playing and if they are on servers. That being said, I’ve had a ton of fun playing battlebit.

      • Duamerthrax@lemmy.world
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        9 months ago

        Kinda just game up on multiplayer. Right now, I’m replaying Postal Brain Damaged. The last episode is so good. Probably do Turbo Overkill or try and get American McGee’s Alice running.

        My old lan party friends are playing some BF game or another. I tried military shooters, but they’re all so flat. I think they were more interested roleplay then combat.