Gameplay mechanics were also a lot better with more replayability. - eviltoast

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you’d lose a number of hours exploring every nook and cranny finding them!

  • Omega@lemmy.world
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    7 months ago

    I have never heard anyone talk about that game, ever. But I remembered hating it as a kid. But social media wasn’t a thing back then. So I don’t know if it was talked about elsewhere.

    If that was a well received game, I guess it speaks volumes about the rest of the NES library.

    • ColeSloth@discuss.tchncs.de
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      7 months ago

      It’s because it wasn’t really a young kids game. It was aimed at a bit older of a crowd. They made a later version of it called caveman games that was geared more towards kids and it was a lot of fun, with mostly the same game mechanics.