Dragon's Dogma 2 MTX - eviltoast

So there’s obviously been a lot of existing discourse on DD2’s micro transactions, and I’m curious to get the thoughts of people here.

I haven’t played the game yet, but the consensus I’ve gotten is that the MTXs are largely meaningless because they’re so easy to get in-game, but if they weren’t so easy to get they would be outrageous. It seems there’s some amount of counter-backlash defending the game saying that those who are upset just don’t understand how easy it is to get those things in-game.

Personally, I don’t think Capcom is dumb; my money would be that they wanted to test the waters to see what player response would be to these types of transactions, or that they would want to (quietly) adjust how easy they are to get in-game later on.

  • Sas [she/her]@beehaw.org
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    8 months ago

    In this case, the first (early?) time it’s been done, it’s “mild”, but it’s a step in the wrong direction.

    It’s certainly not the first time, capcom did this. I remember them in DMC 4 and 5 and they were in DD1 as well but so inconsequential that everyone has forgotten. I think capcom just requires their devs to add them but the devs only do malicious compliance. I dislike capcom for it as it preys on uninformed people but like the devs for not making them actually required or designing the game around them.