I want to switch to Linux but there are a few major hurdles. - eviltoast

So I have a situation. I really want to switch to Linux as my main gaming/production OS but need the Adobe suite as I am a graphic designer. Adobe is the golden standard for this industry (and likely to always be) so while Gimp and Inkscape might work, they are not feasible for my career. I also know that there will be situations where games just don’t run well or at all on Linux.

Dualbooting works but is not really worth it for me as I would have to stop what I’m doing and restart my PC. I heard that you can set up a single GPU passthrough for games and software but it seems complicated. How difficult would that be to set up for a new user to Linux? I would consider myself a tech savvy person but I know very little about the ins and outs of Linux. I have a massive GPU (XFX RX 6900 XT) with a big support bracket that covers the second PCIE slot so buying another GPU isn’t really feasible either.

I do have an Unraid server with decent specs that I use for a hosting Minecraft servers and Jellyfin so setting up a VM on that might be a good option.

What would you guys recommend me to do?

  • PuppyOSAndCoffee@lemmy.ml
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    1 year ago

    I agree. For the Linux curious who have more $$$ than time, MacOS is way less frustrating.

    It doesn’t happen often but it can happen — components in Linux distros just don’t work 100% otb. Sleep / wake; audio; wireless; exotic features etc not terrible but it adds up.

    I know there are people who say “never had a problem.” I get that. I have always had an issue. Will my console text my human readable at 4k or is it going to render in 8px high?

    It’s part of the fun and charm. Knowing your precise monitor spec because for whatever reason your particular monitor is unknown so you get some default resolution of awful with minimal hz refresh.

    On a rasberry pi … who cares (pi is almost easier because it is closed system). But when a high end GPU is content with stretched 640x480, it can be aggravating.