[CNBC] Why The $183 Billion Video Game Industry Can't Quit Microtransactions - eviltoast
  • andrew_bidlaw@sh.itjust.works
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    8 months ago

    Indie devs need to eat too. And they don’t mind spare money to feel basic security while making games. The difference is they have more of that idealized capitalistic competition to even being noticed, so they create original games that you can remember, while AAA companies do have enough publicity they are sure some 10 mils of dumb fucks would buy a pooping simulator if it’s sold by them and follows one of the ironed out formulas.

    • lolcatnip@reddthat.com
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      8 months ago

      Making money isn’t capitalism. A market economy isn’t capitalism. You can look up the textbook definition, but to me capitalism means organizing absolutely everything around the pursuit of profit for the ownership class. Indie developers by and large aren’t in it for the money; that would make no sense, because they could make better money doing something else.

      • abraxas@sh.itjust.works
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        8 months ago

        Yeah. It seems to me while there’s a lot of ways to take “capitalism”, the moment you point out that people are taking paycuts to do gamedev there’s no way capitalism applies to their motivations anymore.

    • mindbleach@sh.itjust.works
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      8 months ago

      Capitalism isn’t the part where things cost money, it’s the part where having money makes you money.

      … or sometimes any of ten thousand other definitions, because it’s an overused synecdoche for vast swaths of human culture.