Starfield's lead quest designer had 'absolutely no time' and had to hit the 'panic button' so the game would have a satisfying final quest - eviltoast
    • ampersandrew@lemmy.world
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      8 months ago

      It’s probably the most interesting thing about the game and still just leaves you brainstorming ways it could have been done better.

    • William@lemmy.world
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      8 months ago

      If it’s the quest I’m thinking of, it was pretty lackluster. If it’s not, then I’ve completely forgotten it.

    • Renacles@lemmy.world
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      8 months ago

      I actually liked Starfield but the main quest is terrible, worst main quest line Bethesda has ever made.