Palworld devs want to remain a small studio: “triple-A games are not for us” - eviltoast
  • Altima NEO@lemmy.zip
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    8 months ago

    Well, it’s a bit of a catch 22 in that case. Because so much money is being spent on developing the game, there’s an expectation of high quality in order to get a return on that investment. And charging more for a game, well, we as consumers expect a better game than a standard $60 game.

    The problem with Ubisoft’s case is they spent the “AAAA” budget for a mediocre game. Had the game been awesome, we’d probably be cheering on the idea of a AAAA game.