The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’ - eviltoast

If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.

  • vanquesse@lemmy.blahaj.zone
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    1 year ago

    the nft implementation in breakpoint was so bad that it seemed like it was missing the point on purpose. It was just different serial numbers printed on a helmet and the rarer the helmet the more play time you had to have on your account to actually wear it. So the nfts were barely unique, didn’t look cool and you couldn’t just buy whatever to show it off. Respect to the devs that managed to pull this off when execs asked for nfts.