The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’ - eviltoast

If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.

  • LoamImprovement@beehaw.org
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    1 year ago

    Then fuck it. All the people who want microtransactions, or don’t care about the quality of the medium enough to stop engaging with shitty practices, can have them. There are plenty of developers making games that care enough about the things they make that I’ll be happy to buy from. We’ve reached a point where the big studios will spend three years and a quarter of a billion dollars putting out 7/10 games that look great in trailers and don’t function on PC that exist alongside solo devs who make the games that look at home on PS1 and offer a better experience than anything Blizzard has made in the last decade. Even if my wallet’s vote doesn’t matter to the big guys, it doesn’t have to as long as it’s enough to support people whose passion isn’t exploited to make a just barely par product.

    Don’t get hyped, don’t preorder, don’t buy games until they’re fixed. You can’t change the industry but you don’t have to support it.