EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" - eviltoast
  • cdipierr@lemmy.world
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    9 months ago

    All the gameplay I saw on release did not look quality. It simply did not seem fun to play, you can hit all the feature check boxes, but if your game is just a bunch of blinding particle effects it’s going to get panned.