Starfield has lost 97% of its Steam players in less than six months - eviltoast
  • LoamImprovement@beehaw.org
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    9 months ago

    I have a hard time believing they spent one year on this game, let alone eight. Half of it, including the game’s engine, the leveling system, and the fucking dragonshouts in space, is pulled from existing sources, the writing sucks, the base building is a pointless perk sink, there’s maybe three dozen unique structures copy-pasted again and again, the enemies are spongy and boring as hell, and despite being Bethesda’s “Least Buggy” work to date, it’s still chock-a-block with bugs.

    You know what I think? I think they jerked around exactly like Randy Pitchford did with DNF and they’re trying to pretend they didn’t.