Starfield has lost 97% of its Steam players in less than six months - eviltoast
  • Carnelian@lemmy.world
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    9 months ago

    That’s another exceptionally boring game, though.

    Just checking some random games:

    Sekiro is currently sitting at 92% players lost from its peak after five years

    Spiritfarer is at 80%

    Hollow Knight has only lost 63% of players

    Witcher 3 also lost 80%, and actually has a larger active player base (in number of players, not proportionally) right at this moment than HL, despite being years older and peaking significantly lower

    • Blackmist@feddit.uk
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      9 months ago

      Big tentpole releases are likely to have a higher peak though, just for the week one FOMO.

      Not defending Starfield because by all accounts it is exceptionally average in all areas, just that losing a lot of players from peak is not particularly unexpected.

      Kind of feel sorry for those that paid for it on Steam, because it’s the very poster child for a trial month of GamePass.

      • Carnelian@lemmy.world
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        9 months ago

        There hasn’t really been a single point since the game released almost nine years ago where its player count has dropped below current levels (20-40k active players). There was a huge boost with the update but it’s back to normal levels now. Can check steamdb for yourself to confirm