Skull And Bones is Ubisoft's "biggest open world" and cutting the campaign was vital, says former creative director - eviltoast
  • ashinadash [she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    3
    ·
    9 months ago

    Skull and Bones is Ubisoft’s “biggest failure since Ghost Recon NFTs” and making it dogshit was vital, says former creative director

    I thought this was supposed to be an expansion of what people liked in Assassins Creed IV? A famously single-player game?

    After Pellen joined, all Skull And Bones staff shifted over to the game’s open world component, ditching the 5v5 mode and the narrative single player campaign so as to build up the E3 2018 demo into a full game.

    Blunder of the century joker-gaming